A Human Character (for once :P)

I wanted to model / sculpt Katana (from DC Comics) since seeing her on an episode of Arrow. I liked the version of her character in the series and her appearance has stuck fairly close to the comic book version. I′m going to keep her looking more traditional as opposed to her ‘revamped’ Suicide Squad movie counterpart.

This was also a good excuse to model up a new female base mesh as the ones I already have weren′t really suitable. It′s almost done, I just need to adjust the proportions and form in some areas. Here′s her progress so far.

Base MeshBase Mesh

I kept it somewhere between realistic and stylised, that way I could use it as a base for both comic and realistic styled characters. While I′m at it, I′ll take this as an opportunity to learn Substance Designer also.

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